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Jikai: a word of complex meaning; used in different forms means: Kill! or Bravo! warrior; a noble feat of
arms, and many related concepts to do with honor and pride and warrior-status. A Jikai may be given for
a heroic deed; the High Jikai is extraordinarily difficult to win.
Jikaidast: a professional player of Jikaida.
Jikmarz: a Zairian city of the west coast of the Sea of Swords.
jernu: Zairian term for lord.
K
Kalveng: a seafaring folk with havens along the west coast of Northern Turismond.
Kazz, Pur, of Tremzo: Grand Archbold of the Krozairs of Zy.
krahnik: very small form of chunkrah used as draft animal.
Krozair: member of a mystic and martial Order of Chivalry dedicated to Zair. Membership is attained
only after long and arduous training in the Disciplines. Prescot mentions at this time three Orders of
Krozairs, those of Zy, Zamu, and Zimuzz. To be a Krz is to stand apart from ordinary men.
Krzi: abbreviation for Krozair of Zimuzz.
Krzm: abbreviation for Krozair of Zamu.
Krzy: abbreviation for Krozair of Zy.
L
Lady of the Stars: name of concealment used by Velia of Vallia.
Laggig-Laggu: large conurbation of Grodnim up the River Laggu.
Lahal: universal greeting for friend or acquaintance.
lairgodont: a vicious, quick, difficult-to-kill risslaca. Not overlarge, with scaled body, sinuous neck and
back, skull-crushing talons, and serrated fangs in gap-jawed mouth, forked tail. Most common in North
Turismond.
Llahal: universal greeting for stranger.
longsword, the Krozair: a perfectly balanced two-handed longsword with wide-spaced handgrips; can
be used one-handed; subject of rigorous and demanding training and mystical exercises. A terrible
weapon of destruction. The Ghittawrer longsword is an attempt to copy the Krozair longsword, but is
generally regarded as inferior. The common longsword is usually a one-handed weapon, although
hand-and-a-half swords are known.
M
Magdag: chief city of Grodno on north shore of inner sea.
magodont: resembles the lairgodont of the godont family of risslacas.
Makib: insane.
maktikos: white mice. Informers in a ship s company.
Malig: Grodnim fortress-city east of the Grand Canal.
Masks, Palace of: small palace of Magdag owned by King Genod.
mergem: leguminous plant, dried and reconstituted, gives protein, vitamins, minerals, and the like. A high
yield for small weight and bulk.
Miam: niece of Roz Janri; created Queen of Zandikar by Prescot. Betrothed to Pur Zeg.
Mitronoton: the Reducer of Towers, the Destroyer of Cities; a legendary man-god-devil, part of the
mythology of Kregen.
mortil: a wild animal almost as large and powerful as a zhantil.
N
Naghan, Pur, ti Perzefn: Krozair of Zamu. Swifter captain commanding Pearl in Render squadron.
Fought under Prescot s orders as Render and in Siege of Zandikar.
Nath the Slinger: oar-comrade with Prescot. Comes from Mountains of Ilkenesk; has decided views on
archers.
Nazhan: Queen Miam bestowed the Z on Pur Naghan during the Siege of Zandikar for smart work in
the Dikars. (krk)
needleman: slang term for doctor.
Net and Trident, The: a tavern on the waterfront in Magdag.
nikobi: Pachaks code of great integrity to which they adhere when hiring out as mercenaries and
paktuns.
nikzo: half a golden zo-piece.
Nodgen the Faithful: chief of King Genod s conspirators attempting to abduct the Lady of the Stars from
Gafard. (rek)
Nose of Zogo: promontory between Zandikar and Zamu.
O
Obdwa Song : marching song of the swods of Magdag.
Oblifanters: under instructions from the Todalpheme of the Akhram, they give orders to the workers for
the opening or closing of the Dam of Days.
Odifor: deity sworn on by Fristles.
Oidrictzhn: ancient and evil god of horror summoned up by superstitious villagers along the Shadow
Coast. His legend is Of the Abominations of Oidrictzhn. Known as the Beast out of Time.
Ombor Throne: throne of the Grand Archbold in the Isle of Zy.
Onyx Sea: in the northeast of the Eye of the World, populated mostly by diffs.
Ophig Mountains: mountain range north of Magdag.
P
Pakkad: legendary figure cast down by Mitronoton, now the symbol for the outcast, the downtrodden,
the unwanted, the pariah.
pakmort: symbol of the paktun. A silver mortil-head worn in the same fashion as the pakzhan.
pakzhan: small gold zhantil-head worn on cord looped through a top buttonhole. Symbol of the
hyr-paktun. The cord is silk and may be worn over a shoulder knot.
Papachak the All-Powerful: Pachak deity.
Pa-We, Logu: a Pachak hyr-paktun who assisted Prescot and Duhrra to enter Shazmoz. (tik)
Phangursh: Grodnim city sited at junction of River Daphig with River Dag, west of Mountains of Ophig,
north of Magdag.
prijiker: stem-fighter. A warrior who fights from the forecastle and beakhead of a swifter. The post of
most danger in ramming.
prychan: very much like a neemu, save that its fur is tawny gold.
pungent ibroi: a disinfectant.
Pur: not a rank or a title (although apparently used as such); a badge of chivalry and honor, a pledge that
the holder is a true Krozair. Prefixed to the holder s name, as: Pur Dray.
Pynzalo: fortress-city of Zairia.
Q
Quidang!: at once. Equates with, Aye aye, sir!
Quinney, Doctor: charlatan who found so-called mediums for Prescot when banished to Earth. He
introduced Zena Iztar and so served a purpose and earned his fee. (tik)
R
Red Brethren: fighting Orders devoted to Zair. Prescot mentions three Red Brotherhoods at this time:
those of Lizz and Jikmarz, based on the cities of those names; and the Red Brethren of Zul, based on the
city of Zulfiria. The Red Brotherhoods do not possess the same high mysticisms or Disciplines as the
Krozairs, and are easier to enter.
Rog: Grodnim term equating with Zairian Roz Kov, duke.
Roo Throne: throne in the Palace of Fragrant Incense in Zandikar. Roo is Kregish for eleven, and the
throne is regarded as the eleventh guardian after the Ten Dikars.
Roz: Zairian term for Kov duke.
Rukker: a Kataki lord from Urntakkar. Slaved with Prescot on same oar loom. Is haughty and ferocious
like all Katakis; but Prescot says he has a touch of humanity. Does not like to discuss things that
embarrass him.
S
Sanurkazz: chief city of Zairia.
Scarf of Our Lady Monafeyom, the: when all the seven moons shine at the full together for that brief
period.
Sea Werstings: name given by Grodnims to the Kalveng.
Sea Zhantil: title of honor given by King Zo to Prescot when he was the foremost Krozair upon the inner
sea. Gafard given the title by King Genod. Prescot thinks of Gafard as the Sea Zhantil, in remembrance.
sectrix: six-legged saddle-animal; blunt-headed, wicked-eyed, pricked of ear, slate-blue hide covered
with scanty coarse hair. One of the trix family of animals.
Seeds of Zantristar: clusters of many small islands off Shazmoz.
Seeds of Ganfowang: Grodnim name for Seeds of Zantristar.
Shadow Coast: short stretch of coast between Zimuzz and Zandikar with an evil reputation.
Shagash: Grodnim patron spirit of banquets.
Shazash: Zairian patron spirit of banquets.
Shazmoz: fortress-city of Zairia of the west.
Shorush-Tish: blue-maned sea-god whose temples are found in all the seaports of the Eye of the World.
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